Why does The Binding of Isaac need a “defense?”
It’s already wildly popular, and the biggest fans on the game’s subreddit would laugh at the mere 70 hours I’ve logged on The Binding of Isaac: Rebirth. I would have logged more if I didn’t have articles to write to pay my bills.
Its creator, Edmund McMillen, is one of the most successful gamedev graduates of the dark Flash-based underworld of Newgrounds. There have been numerous think pieces already published about The Binding of Isaac, including the controversy over its religious content and including people desperately trying to make sense of its surreal backstory and ending.
The Binding of Isaac is credited with being one of the games that ignited the neo-roguelike revolution, paving the way for the current wave of innovative “roguelike-likes” like FTL, Don’t Starve and Risk of Rain.